AI Insights · Timothy · April 2022
Top 5 Pixel Games on Android in Colombia: Q1 2022 Performance
Discover the performance trends of the top 5 Pixel Games on Android in Colombia during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Pixel Games on the Android platform in Colombia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
FINAL FANTASY BRAVE EXVIUS, published by SQUARE ENIX Co.,Ltd., experienced fluctuations in its weekly revenue. The app saw a high of approximately $1K in the week of February 28, with other notable peaks including $898 in the week of February 21 and $852 in the week of January 10. Weekly downloads were minimal, with a peak of 92 in the last week of March. Active users began at 61 at the start of the quarter and ended at 70 by the end of March.
WeTV: Asian & Local Drama, from Image Future, maintained a relatively stable weekly revenue throughout the quarter, averaging around $300 to $500. Weekly downloads showed a slight decline from 2.5K in early January to around 1.8K by the end of March. The number of active users remained consistently high, fluctuating around 400K to 430K.
Habbo - Virtual World, by Habbo, also saw varied weekly revenue trends, peaking at $701 in the week of February 7. Weekly downloads remained steady, averaging around 600 to 700 downloads each week. Active users saw a slight decrease from 2.8K in early January to approximately 2.3K by the end of March.
Soul Knight, published by ChillyRoom, had a notable peak in weekly revenue of $487 in the week of January 10, with other weeks averaging around $200 to $300. Weekly downloads remained robust, consistently staying above 3K, with a peak of 4.1K in the last week of December. Active users started at 58.6K and showed a slight fluctuation, ending at 54.4K by the end of March.
Galaxy Attack: Shooting Game, by 1SOFT, exhibited a varied revenue pattern, with a notable peak of $511 in the week of February 21. Weekly downloads saw a decline from 6.7K in early January to around 3.3K by the end of March. Active users followed a similar trend, decreasing from 36.1K to approximately 26K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.